The 8 Core Drives of Gamification (#7): Unpredictability & Curiosity

(Below is a manuscript snippet of my book, Actionable Gamification: Beyond Points, Badges, and Leaderboards. Please subscribe to the mailing list on the right to order the book when it launches. This post may be moved into a Premium Area after a certain period of time). Core Drive 7: Unpredictability & Curiosity Unpredictability & Curiosity is […]

The 8 Core Drives of Gamification (#6): Scarcity & Impatience

(Below is a manuscript snippet of my book, Actionable Gamification: Beyond Points, Badges, and Leaderboards. Please subscribe to the mailing list on the right to order the book when it launches. This post may be moved into a Premium Area after a certain period of time). Driving Obsessive Behavior with Scarcity & Impatience Scarcity and Impatience […]

The 8 Core Drives of Gamification (#1): Epic Meaning & Calling

The First Motivation Core Drive of Octalysis Gamification Epic Meaning & Calling is the First Core Drive of the Gamification Framework Octalysis. This is the drive where people are motivated because they believe they are engaged in something that is bigger than themselves. Games trigger this Core Drive often. Many times in games, the world […]

The 8 Core Drives of Gamification (#5): Social Influence & Relatedness

The 5th Core Drive of Gamification For a video walk-through, check out: Episode 14, Social Influence & Relatedness Social Influence and Relatedness is the fifth core drive within my Gamification Framework Octalysis, which is related to activities inspired by what other people think, do, or say. This Core Drive is the engine behind themes like […]

The 8 Core Drives of Gamification (#2): Development and Accomplishment

Where Game Mechanics and Game Techniques Default: For a video walk-through, check out: Episode 9, Development and Accomplishment Development & Accomplishment is the Second Core Drive of the Gamification Framework Octalysis. This is the Core Drive where people are driven by a sense of growth towards a goal and accomplishing it. Many people have memories of their kindergarten […]