Reloaded!! Beginner’s Guide to Gamification (3 of 90): The 8 Core Drives of a Game

*New to Gamification? Check out my post What is Gamification & the Gamification Framework: Octalysis*

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Yu-kai Chou introduces the 8 Core Drives in Gamification

Before we can explore how to use games to make productive things fun, we must first understand why are games fun.

Games are not fun because they have points, badges and leaderboards, but because they appeal to our Core Drives.

The 8 Core Drives are:

  1. Epic Meaning & Calling
  2. Development & Accomplishment
  3. Expression of Creativity & Feedback
  4. Ownership & Possession
  5. Social Pressure & Envy
  6. Scarcity & Impatience
  7. Unpredictability & Curiosity
  8. Loss & Avoidance

 

 

About the author

 Reloaded!! Beginners Guide to Gamification (3 of 90): The 8 Core Drives of a Game This post is written by Yukai Chou. Yu-kai is an International Gamification Keynote Speaker and a Partner for the Enterprise Gamification Consultancy. Started in 2003 as a Gamification Pioneer, he is the original creator of the Gamification Framework Octalysis and teaches/speaks about Octalysis throughout the US, Europe, and Asia. Yu-kai is also a Regular Speaker/Lecturer at Stanford University, and is rated as a Top 5 Gamification Guru by Leaderboarded.

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